Statistics: Posted by Duo — Mon Jul 06, 2020 6:00 pm
Statistics: Posted by Duo — Thu Jul 02, 2020 2:47 pm
Statistics: Posted by Duo — Sun Jun 28, 2020 2:59 am
Statistics: Posted by Duo — Fri Jun 26, 2020 3:45 pm
Statistics: Posted by Duo — Sun Jun 21, 2020 1:51 pm
Statistics: Posted by Duo — Thu Apr 23, 2020 2:49 pm
Statistics: Posted by Black — Wed Apr 01, 2020 8:58 pm
Why? This is increasing the value of armour dispensers quite a bit I'm not sure why it was changed tbh. Waiting your turn makes it take longer which can make you prioritise other actions or teammates.
- Ammo/armor/health generators now allow multiple people to use them simultaneously at full speed.
If you think it's an ideal player experience to constantly get jebaited by cans a nanosecond before you get to them because they all-perfect genius Raven devs gave them the exact same lifetime as siege respawn time, you should get a job at Blizzard.Thought 1 spawn for cans was pretty good this isn't a bug this is just being adjusted to a different preference (yours), the only reason this has been changed is because you want to drop yourself a can more easily on cargo.
- Ammo canisters now last 25 seconds (was 20). This means you no longer have to throw cans backwards into your spawn for them to last long enough for people to pick them up. We can tweak this via cvar if needed.
I stand by that question.Fixing bugs without discussion is fine but changing this stuff unilaterally isn't right. This is especially true when its pretty reactionary, e.g. you blew yourself up on Bespin using an emplaced gun so you modded it out, I've always selected melee when using it. In fact I remember years ago Magyk(?) blew himself up as assault on an emplaced on Hoth and your response was "Who holds down mouse 2?".
Statistics: Posted by Duo — Wed Apr 01, 2020 6:20 pm
Thought 1 spawn for cans was pretty good this isn't a bug this is just being adjusted to a different preference (yours), the only reason this has been changed is because you want to drop yourself a can more easily on cargo.
- Ammo canisters now last 25 seconds (was 20). This means you no longer have to throw cans backwards into your spawn for them to last long enough for people to pick them up. We can tweak this via cvar if needed.
Statistics: Posted by Black — Wed Apr 01, 2020 5:56 pm
Statistics: Posted by Duo — Tue Mar 31, 2020 7:27 pm
Statistics: Posted by Duo — Wed Mar 11, 2020 4:05 pm
Statistics: Posted by Duo — Tue Feb 18, 2020 9:19 pm
Statistics: Posted by Duo — Mon Jan 13, 2020 5:40 pm
Statistics: Posted by Duo — Tue Jan 07, 2020 7:38 pm