Statistics: Posted by dem0n — Tue Sep 11, 2018 3:42 pm
Statistics: Posted by Duo — Tue Sep 11, 2018 1:44 pm
Statistics: Posted by hannah — Fri Aug 17, 2018 1:56 pm
Statistics: Posted by Grab — Thu Aug 16, 2018 12:11 pm
Statistics: Posted by Ceasar — Tue Jun 12, 2018 1:54 am
Objective 4: Control Point does not belong in jka. Every time you try making it work it ends up not working at all. Previously you could just stall forever, now obj is gone if d dies just once. And while the attackers have total freedom about their positioning, defenders have to stay within the highlighted area, with zero cover.
Statistics: Posted by dem0n — Tue Jun 12, 2018 12:18 am
Objective 5: You cannot defend the outside area. Defending inside is just a spam room 3 narrow entrances all with low ceilings and there is a spot you can rocket all three areas. I don't even care that much that the places with the falling blocks are uninteresting as Onasi put it it's the run up to that part that is bad good objectives have lots of zones that you can defend, think Hoth codes were you can defend from Codes room, the main area, the shield door / immediate area behind (granted this is more of a panic area defence), and the Codes reception panel room. This objective has one place were you can stand to defend anywhere else is bad positioning and/or recovery defending.Objective 4: Control Point does not belong in jka. Every time you try making it work it ends up not working at all. Previously you could just stall forever, now obj is gone if d dies just once. And while the attackers have total freedom about their positioning, defenders have to stay within the highlighted area, with zero cover.
Statistics: Posted by Black — Mon Jun 11, 2018 11:18 am
Statistics: Posted by hannah — Sun Jun 10, 2018 4:43 pm
Statistics: Posted by hannah — Sun Apr 08, 2018 12:18 pm