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Funny Convo from Paddy's Log

I was cleaning my external drive and came across this old gem. This was where the term "csr live"came from. After Magyk kicked me, I just hopped on cpanel (because I had it, LOL) and watched this unfold. I had admin for weeks after this because I had this convo where Magyk announced the ne...

Re: Random teams sux!

I'm not suggesting we add the stats together to produce some number. Everything would require logic and modifiers. Also, we would have to define ideal profiles for each class. It could be made to work with some rigorous logic. I can post what I mean this weekend. I would offer to code something, but...

Re: Random teams sux!

Accuracy: totally irrelevant Maybe in ctf, but I would argue accuracy is much more relevant in siege, albeit, not the best indicator of effectiveness. However, this could easily be remedied by giving it a lower share of the overall effectiveness. Only golan and demp don't require some degree of acc...

Re: Random teams sux!

I would be open to reworking the current random teams to be "smarter." I'm not sure what our current capabilities are, but I would suggest creating something like elo. Except not. Since every round produces stats, I would suggest taking advantage of this and exporting those to a database, ...

Post I promised Onasi

-No tech sk -Golan ball spam -it was frowned upon to play 3 dps in 3s, especially on the final Hoth obj; gentleman played 2 dps +some other class like scout -throwing mines in bunkers would have been highly frowned upon (especially by people like CHEW) -jumping on people's heads would have been seen...

Re: Hoth is a terrible map

Comparing Hoth to Bespin is blasphemous. I think a lot of the Hoth "problems" would be resolved if we were to revert to the old (and more conservative) tech rule(s). Tech was NEVER allowed to sk. EVER. Obviously, the major reason for this rule was to prevent shield spam; however, the secon...

Grab Memes

This forum needs some Grab memes. Updated Regularly! https://forums.jasiege.com/images/upload_images/2q9gvo.jpg https://forums.jasiege.com/images/upload_images/2q9h1s.jpg https://forums.jasiege.com/images/upload_images/2q9h3y.jpg https://forums.jasiege.com/images/upload_images/2q9i7r.jpg https://for...

Re: Disarm Mechanic

I'm afraid I'll have to side with Black on this one. IMHO, the disarm mechanic has a similar effect as rocket hp, in that it (should) be cause for consideration before attacking. When I play HW and the opposing team has a tech I find myself hesitating to fire for fear of blowing myself up. Similarly...

Re: Ammo dispenser

Lets say your weapons are: pistol, E11, rocket launcher. You shot 5 rockets, you go to dispenser to get these 5 rockets back. You already have 10 rockets again but dispenser lets you still use him. It is because dispenser gives you ammo even for weapons you don't have, so it gives you power cells a...

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