Build15 updated ( ͡° ͜ʖ ͡°) Objective 1: - Transformer health increased to 850(was 650) Objective 2: - Side doors can be hacked by all attackers - Removed outside barrier Objective 4: - Retreat is closing after 20 seconds Class changes: Rebel Demo: removed det packs Rebel Jedi: 50 health, sab. throw...
I can't believe it is your 6th version of the map and you still didn't fix these few holes in map that can be fixed in 2 minutes and you still keep map in huge box to stop map from leaking. This bullshit ruining my FPS on 2th obj(v5) because of that, half of the map is rendered at once. Also door th...
B13 updated Objective 1: - Changed layout a bit to complicate launching to objective 2 - Hack time increased to 1.5s(was 1s) - Lock is now bigger and has 650 health(was 500) - Rebels respawn doors can be hacked after objective is completed. Objective 2: - Turrets health increased to 100(was 85) - Tu...
CLASS CHANGES: D jedi: New ability: 'force distract'. When mind trick is used, a fake sound effect is played at the targeted location to confuse enemies. If saber is off: saber ignition sound If crouch or walk button is held: footstep sound If +use is held, or saber is on: weapon firing sound Dank ...
B6 update: ***NEW CLASSES** ***MAP CHANGES*** Objective 1: - First panel hacking time increased to 1.5s(was 1s) Objective 2: - Layout changes, each station has different layout - Panels have new model, 400 HP each Objective 4: - Tower is back Objective 5 NEW: - New layout: take C3PO head to the Falc...