Your whole argument is: "class x can be used once a game on single objective so it not useless class, it is class with its niche". Nice sense of reality. Somehow you have no problem with blaming me for shitty design of obj2 on Bespin when you get raped by turrets. Now this will be my answer: "on this obj non-jedi classes have their niche".
O Assault could literally not exist. He doesn't bring any value. On gen obj you can take scout to eleminate tech/dps, you can take jedi to do same. On codes and hangar he is useless. If CC is defended next to spawn he is also useless.
Grab: assault is outdamaged by demo, scout and jedi, and has almost 0% pickratio and no real niche
Duo: there is nothing wrong with him being outdamaged by every other playable class, he has his niche on obj3(meme)
Grab looks at new Urban update and this is what Duo say there:
O assault needs a buff; he is currently outclassed by O demo in damage and movement speed and has an almost 0% pick rate.
Nice hypocrisy. You make 100 new mod features to make your classes work/be fun on your map, yet you don't want to update Hoth.
Defending assault: big bacta, extra ammo, golan, mines;
Attacking assault: big bacta, emplaced gun;
Which one is useful? You even refuse to give him extra ammo so he can't even use his *only* weapon efficiently because you lose 50% of ammo before you get to objective. Hoth meta is shit. Shield meta is shit. Hoth is least voted map because: it is not fun to ride demped AT-ST, meta is shit. Yet you prefer to let map die than give it small update.
Same "arguments" against buffing HW. HW is useful on obj4 when:
- door is not mined and you can launch him
- codes room is protected(mostly it isn't)
- you have tech in your team so he clears top from mines
- you actually get to lift before being raped by tech and assault/demo spaming bombs at you
- nobody is in top bunker
- codes room doors open properly
- mines/thermals don't explode in front of you and your own rocked doesn't kill you
- enemy tech spamming demp from main doesn't destroy your rocket on your face
- friendly tech spaming from main/next to you doesn't destroy your rocket on your face
Even if all these points are achieved and you kill that ugly camper, you go back to *meta class* and never play HW again. He is used on one obj and only when codes room is occupied, which mostly doesn't happen.
You don't have any arguments to keep current state. You just keep repeating bullshit about "niche", but it doesn't even exist.
Giving HW no self splash would give him his niche or maybe even make him non-troll pick.
On Obj1: jedis are picked to run to defenders spawns and kill people and protect AT-ST, scouts are picked to kill people also in bunkers. Why not let HW be useful here and let him jump behind trench and kill people there?
On Obj2 he could be actually only gunner(bar scout) that would be useful on this d-stacked objective.
On Obj6 he could actually leave that corridor after lift.