Re: Mission on Cloud City - siege_bespin
32It takes 25 sec (scout without boost) to get the position with the new lift. I think its still too much.
However, you can save 8sec if you move the lift there (or somewhere there, maybe replace the boxes on the left side with the lift):
However, you can save 8sec if you move the lift there (or somewhere there, maybe replace the boxes on the left side with the lift):
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Re: Mission on Cloud City - siege_bespin
34That is actually precisely where grab put it. Though I must say, I agree with randir: the lift is not much use to anyone if it's super slow to use.
Beta12
36Well, back to beta.
General:
- Added locations
- Removed all 'facing' from triggers
Objective 1:
- More cover around defenders respawn
- Attackers can't destroy lock from spawn anymore
- Fixed door
Objective 2:
- Changed Attackers respawns to prevent launching
- Added hack for Attackers to disable turrets(10 seconds)
- Small layout changes
Objective 3:
- Added more cover
Objective 4:
- Added more cover
- Moved lift closer to attackers
- Added cover next to Defenders respawn
- Enlarged hack a little bit
- Added retreat teleport(at door in respawn)
Objective 5:
- Removed anti-rush
- Retreat lift speed to 350(was 250)
- Lift can be used by Defenders after objective is completed
Objective 6:
- Decreased anti-rush shield life time by 1
- Some layout changes
- Under landing site turrets hack time to 4(was 5)
Class changes:
Rebel Tech: added ammo dispenser
Rebel Jedi: sab. throw 3(was 2)
General:
- Added locations
- Removed all 'facing' from triggers
Objective 1:
- More cover around defenders respawn
- Attackers can't destroy lock from spawn anymore
- Fixed door
Objective 2:
- Changed Attackers respawns to prevent launching
- Added hack for Attackers to disable turrets(10 seconds)
- Small layout changes
Objective 3:
- Added more cover
Objective 4:
- Added more cover
- Moved lift closer to attackers
- Added cover next to Defenders respawn
- Enlarged hack a little bit
- Added retreat teleport(at door in respawn)
Objective 5:
- Removed anti-rush
- Retreat lift speed to 350(was 250)
- Lift can be used by Defenders after objective is completed
Objective 6:
- Decreased anti-rush shield life time by 1
- Some layout changes
- Under landing site turrets hack time to 4(was 5)
Class changes:
Rebel Tech: added ammo dispenser
Rebel Jedi: sab. throw 3(was 2)
Re: Mission on Cloud City - siege_bespin
37Server side changes:
Rebel Demo: removed det packs
Rebel Tech: removed bowcaster
Rebel Jedi: saber throw 2
Rebel Demo: removed det packs
Rebel Tech: removed bowcaster
Rebel Jedi: saber throw 2
Re: Mission on Cloud City - siege_bespin
38Did you just revert a class change without playing the map once?
Re: Mission on Cloud City - siege_bespin
39We played it twice(2s and 3s) and it turned out to be too strong.
Re: Mission on Cloud City - siege_bespin
40Quick update
- pushed back attackers respawn on obj2
- fixed location typo
- pushed back attackers respawn on obj2
- fixed location typo