- Map time decreased to 20 minutes;
- Added bridge to another side at Objective 1;
- Widened enterances to crystal rooms;
- Coffin health increased from 1800 to 2000;
Blue crystal:
- Crystal floor was lowered;
- Added small tunnel in wall on left side(that let you survive pulls over pit and let you jump to crystal);
- Added small floor in lava on right side;
- Lift delay decrased from 3 to 2 seconds;
- Crystals hitbox decreased to size of crystal;
- Stones return to basic position after 5 seconds;
- Significantly simplified way to green crystal;
- Crushers speed decrased from 80 to 60;
Dark Jedi - Defence:
Assault:
Force powers: Rage3 to Rage1;
Heavy Weapons:
Max health: 100 to 75;
Saber lenght: 40 to 48;
Scout:
Max health: 85 to 100;
Force powers: Lightsaber Defence1 to Lightsaber Defence2, Drain1 to Drain2, Speed removed;
Speed: 1 to 2;
Tech:
Force powers: Lightsaber Offense2 to Lightsaber Offense3, Lightsaber Throw1 to Lightsaber Throw3;
Speed: 1 to 1.25;
Jedi:
Force powers: Jump2 to Jump3;
Light Jedi - Attack:
Assault:
Force powers: Absorb1 to Absorb2, Heal1 to Heal2;
Heavy Weapons:
Force powers: Heal1 to Heal2, Seeing removed;
Demo:
Weapons: added Thermal Detonator;
Force powers: Absorb1 to Absorb2, Seeing1 to Seeing2;
Scout:
Max health: 85 to 100;
Force powers: Absorb1 to Absorb2, Speed removed;
Speed: 1 to 2;
Tech:
Force powers: Added Saber Defense1;
Jedi:
Force powers: Absorb1 to Absorb3;
Screenshots:
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