- You can no longer lame the Ansion 2nd obj satellite dish from the 1st obj area.
- Fixed sentries trying to attack Alpha and Onasi NPCs on Ansion, even though they couldn't damage them.
- The skillboost system has been updated. Now the baddie is given a boost level from 1 to 3. Instead of just buffing damage dealt, the new system buffs seven different parameters:
- Skillboost level 1 - e.g. for rusty ex-players:
+10% damage dealt(+5% for demp), -5% damage taken, +10% force regeneration speed, -10% max demp frozen time, +5% movement speed, 125% self-damage (instead of base 150%), +10% splash damage radius size - Skillboost level 2 - for major baddies:
+20% damage dealt(+10% for demp), -10% damage taken, +20% force regeneration speed, -20% max demp frozen time, +10% movement speed, 100% self-damage (instead of base 150%), +20% splash damage radius size - Skillboost level 3 - for truly horrendous players:
+40% damage dealt(+15% for demp), -15% damage taken, +40% force regeneration speed, -40% max demp frozen time, +15% movement speed, 75% self-damage (instead of base 150%), +40% splash damage radius size
- Skillboost level 1 - e.g. for rusty ex-players:
Re: Small server update
2Changed demp damage boost to +5/10/15% instead of using the generic +10/20/40%.
Re: Small server update
3What the actual fuck? Can we remove radius bonuses from all skillboost levels? Radius bonuses make players braindead. Having damage increased is sufficient.Duo wrote: Skillboost level 3 - for truly horrendous players:
+40% splash damage radius size
Re: Small server update
4Grab wrote: Mon Nov 19, 2018 4:51 pmWhat the actual fuck? Can we remove radius bonuses from all skillboost levels? Radius bonuses make players braindead. Having damage increased is sufficient.Duo wrote: Skillboost level 3 - for truly horrendous players:
+40% splash damage radius size
I agree, it just encourages spam and no one will get better using a splash radius increase. It's also really hard to judge whether you can leave a projectile or you have to dodge / push with a radius increase.
Re: Small server update
8Randir is still basically auto-lose whenever you have him, unless his teammates play perfectly. I don't know why you would want to nerf his small 10% radius bonus.