SpoilerThis is Bespin meta room door, but same thing happens on Hoth. Is it fixable? If not as default thing, is it possible to fix it for specific doors? Like hardcoded via mod?
Oh, it works, but it is tricky.Onasi wrote: ↑Thu Nov 01, 2018 10:52 amTrigger multiple should 100% work with doors. I've done that many times. (decompile original ctf_ansion if you don't believe it works)
And tbh, I can't even imagine the amount of work duo would need to do to fix this; drawing a trigger area seems to be a far more viable solution.
I have done this too. Sometimes I might do it on purpose to make a big trigger area.ceasar wrote: ↑Thu Nov 01, 2018 2:07 amI believe Black is correct. While the JKA engine draws the triggers automatically, I believe they can be overridden if a user-defined trigger is specified? I think I might have done this (out of ignorance) on my first mapping attempt, as I did not realize the triggers were implicitly drawn by the engine. Although, not sure if my triggers were just ignored by the engine