- shoot you after getting full cloak;
- shoot you without a break;
Bug: You can't turn off(via trigger) destroyed turret. After respawn turret is still online;
Improvement: Make turret radar icon hidden when:
- turret is offline;
- turret is destroyed;
yesGrab wrote: ↑Fri Sep 14, 2018 2:01 pmThere is still one bug. Real range is always smaller than specified. On this pic I am within right turret range, it aims at me and makes sound but it doesn't shoot me.SpoilerAlso we should remove splash from turrets. I got killed by it yesterday. Noone expect it to do splash damage.
Duo wrote: ↑Fri Sep 14, 2018 4:43 pmChanging it would be a nerf to turrets, since currently they can spin up while you're in the box and then fire at you once you've moved into the sphere. With the "fix", they wouldn't spin up until you're in the sphere, so they would start shooting at you later and have less time to shoot at you.