Re: Ansion

#24
Ansion beta 10 is up on server.

Changelog:
  • First area reworked.
  • 2nd area: hack times increased, layout slightly modified.
  • 2nd area: blue room reworked, with the intention of making it less effective to camp inside.
  • 3rd area: alternate routes have been added.
  • 3rd area: a new hack has been added to open up alternate routes.
  • 3rd area: destructable glass healths have been reduced.
  • 3rd area: the defence route to the npcs has been removed.
  • 3rd area: transferred 1 hp from Alpha to Onasi to better reflect reality.
  • 4th area: moved the alt hack panel out to the hallway.
  • 4th area: lowered the hp of the locks.
  • D Tech: reduced health to 50, max armour to 25, and now spawns without armour.
  • O Tech: reduced health to 50.

Re: Ansion

#25
Ansion beta11 is up on server. Changes have only been done to the first 2 objectives; I originally intended to wait until I adjusted all objectives, but the map seems to get played somewhat more frequently now, so I figured I'll just compile with the changes I have already made.

Changelog:
  • 1st area: slightly reduced size.
  • 2nd area: removed yellow hack.
  • 2nd area: the backdoor will now open upon destroying the dish (red).
  • 2nd area: removed the alternate hack for red station.
  • 2nd area: the door to yellow no longer gets opened if green gets hacked.
  • 3rd area: transferred 1 hp from Alpha to Onasi to better reflect reality.
  • 3rd area: removed the small shield item near o spawn.
  • D Scout now has 50 hp (down from 75).
cron