Map & classes statistic.

#1
We should have some data about maps and classes - average time for each objective and how many times each class was picked. We could see which objectives are going too fast/slow, which classes are used or not. It would be useful for balancing maps. It could be printed somewhere on site or/and in game. It might look like:

Mission on the Cloud City - 3v3:
Objective 1 - 2.50
Attackers: Assault - 12%, HW - 8%, Demo - 9%, Scout - 20%, Tech - 19%, Jedi - 32%
Defenders: Assault - 0%, HW - 30%, Demo - 21%, Scout - 13%, Tech - 22%, Jedi - 14%
Objective 2 - 1.14
Attackers: Assault - 8%, HW - 8%, Demo - 25%, Scout - 25%, Tech - 17%, Jedi - 17%
Defenders: Assault - 4%, HW - 12%, Demo - 25%, Scout - 25%, Tech - 19%, Jedi - 15%
...
...
...
Objective 6 - 3.33
Attackers: Assault - 12%, HW - 8%, Demo - 9%, Scout - 20%, Tech - 19%, Jedi - 32%
Defenders: Assault - 6%, HW - 25%, Demo - 21%, Scout - 13%, Tech - 16%, Jedi - 19%
cron